v2.0 Changes & Patch Notes
Tales of Sector 1 » Devlog
Changes
- Added ability to interrupt ongoing dialogue and skip to the end of the current message box
- Added cursor management system to hide cursor on start, and unhide whenever inside of UI elements (pause menu, etc.)
- Added UI for ongoing & completed quests/stages
- Added UI for inventory
- Added pause menu
- Added main menu
- Implemented user config into menu, allowing easy change of player pronouns, username, reading speed, and volume among other settings
[Technical] Bugs Fixed
- Fixed dialogue hide animation not being interrupted by dialogue show animation; causing the dialogue panel to be collapsed whilst NPCs are talking when interacted with in quick succession
- Fixed mouse hover on quest names causing the panel to move and lose hover, resulting in an infinite animation loop
- Fixed quest stages using the incorrect name when displayed in UI
- Potentially fixed player ability to slide down stairs when movement is static
- Fixed player inputs being dropped when unable to move, causing none (or incorrect) initial movement when control is regained
- Fixed player walking animations not restarting correctly after control is regained
Files
Tales of Sector 1 - v2.0 242 MB
Jul 08, 2022
Get Tales of Sector 1
Tales of Sector 1
Submission for Jame Gam #19
Status | Prototype |
Author | Neonalig |
Genre | Puzzle |
Tags | Exploration, Meaningful Choices, storygame |
Languages | English |
More posts
- v1.1 Patch NotesJun 29, 2022
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